Passing through
Repeat:
Once
Cycle
Bounce
Speed:
High
Low
Change:
Object
Camera
Light
Lighting:
One-way
Two-way
Auto Normalize:
on
off
Projection:
Direct
Parallel
Angle:
Renderer:
OpenGL
Software
BGColor:
R(0-1):
G(0-1):
B(0-1):